![]() ![]() Let’s take a look at how cheating is being tackled in eSports. ![]() ![]() Being such an important aspect of the eSports scene, there’s definitely an active component looking to battle cheating head-on. Not all games utilise this method of anti-cheat software. There are a number of anti-cheat software and other tangible countermeasures to stop eSports players from cheating, and usually it comes down to the game developers themselves to ensure their game is immune from third-party and custom-made hacks and the like. The disappointing thing about this is that a “once in a generation player” has their legitimacy questioned before they’re established as an eSports great: there’s almost always questions being asked whenever a player performs well above expectations on the circuit benchmark. This means that the eSports players could be passing off as simply exceptionally talented players, when in fact they’re using devices, hacks or cheats. The problem is that cheating can easily go undetected due to the nature of act: it’s rarely obvious enough to stand out immediately without trained and meticulous analysis of the match, or with special software. ![]() Being a sport centred around technology and video games, it’s certainly not immune from cheaters who aim to give themselves and their teammates unfair advantages over unaware opponents. Cheating stands to severely undermine the potential and welcoming nature of eSports. ![]()
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